Create Unity classes and methods easily.
File - Open Folder - (Select your unity project folder) VSCode will automatically install the required extensions. Start typing in your code. I'm attaching the snapshot of my VSCode working with my unity mini-project. Visual Studio Code offers native support to Windows/Mac/Linux in a much more lightweight form than your standard Visual Studio. This Unity Tutorial shows you. Bitwarden lastpass keepass. Once the VSCode file is in place, simply navigate your way to the Unity Preferences and select VSCode and check the Enable Integration option. Install Unity support for Visual Studio. Visual Studio Tools for Unity is a free extension that provides support for writing and debugging C# and more. Visit the Tools for Unity overview for a complete list of what the extensions includes.
Features
Unity Vscode Intellisense
All Unity code snippets you need. This extension intends to be the complete collection of Unity snippets for Visual Studio Code.
It takes advantage of latest Visual Studio Code snippets features to create the code faster for you.
MonoBehaviour
Create game classes like MonoBehaviours
, NetworkBehaviours
and StateMachineBehaviours
easily. Also create common methods like Start()
, Update()
or OnTriggerEnter2D()
and log calls.
Unity Vs Code
Editor
Create an Editor classes like Editor
, EditorWindow
and PropertyDrawer
as easy as it can be.
ScriptableObject
Vscode Unity Debug
You never remember the property that goes with the ScriptableObject
to create it via Unity create menu? Not a problem.
Instalation
As in any Visual Studio Code Extension you have several options to install:
- Enter the Visual Studio Code Marketplace, search for Unity Code Snippets (or enter directly on the extension page) and click on Install button.
- Inside Visual Studio Code, enter in the Extensios panel, search for Unity Code Snippets and click on Install button
- Run the following command in the Command Palette:
All the snippets
Start typing the names to create the corresponding snippets.
Game classes:
MonoBehaviour
StateMachineBehaviour
NetworkBehaviour
ScriptableObject
Editor Classes:
Editor
Editor with Reorderable List
(NEW)EditorWindow
PropertyDrawer
ScriptableWizard
MonoBehaviour Methods:
Awake()
FixedUpdate()
LateUpdate()
OnAnimatorIK()
OnAnimatorMove()
OnApplicationFocus()
OnApplicationPause()
OnApplicationQuit()
OnAudioFilterRead()
OnBecameInvisible()
OnBecameVisible()
OnCollisionEnter()
OnCollisionEnter2D()
OnCollisionExit()
OnCollisionExit2D()
OnCollisionStay()
OnCollisionStay2D()
OnConnectedToServer()
OnControllerColliderHit()
OnDestroy()
OnDisable()
OnDisconnectedFromServer()
OnDrawGizmos()
OnDrawGizmosSelected()
OnEnable()
OnFailedToConnect()
OnFailedToConnectToMasterServer()
OnGUI()
OnJointBreak()
OnJointBreak2D()
OnMasterServerEvent()
OnMouseDown()
OnMouseDrag()
OnMouseEnter()
OnMouseExit()
OnMouseOver()
OnMouseUp()
OnMouseUpAsButton()
OnNetworkInstantiate()
OnParticleCollision()
OnParticleTrigger()
OnPlayerConnected()
OnPlayerDisconnected()
OnPostRender()
OnPreCull()
OnPreRender()
OnRenderImage()
OnRenderObject()
OnSerializeNetworkView()
OnServerInitialized()
OnTransformChildrenChanged()
OnTransformParentChanged()
OnTriggerEnter()
OnTriggerEnter2D()
OnTriggerExit()
OnTriggerExit2D()
OnTriggerStay()
OnTriggerStay2D()
OnValidate()
OnWillRenderObject()
Reset()
Start()
Update()
Some useful code snippets:
Debug.Log()
(typelog
)Debug.LogError()
(typelogerror
)Debug.LogWarning()
(typelogwarning
)Debug.LogException()
(typelogexception
)
If you have any suggestions, open an issue in the Github project page and I'll add it as soon as I can :).
If you like the color theme of the previews, you can download it here: Base16 Ocean Dark Extended Theme.
Thanks you for downloading this extension.